@startuml
sprite $cogs [48x48/16] {
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0000000000000000000000000000000DFFFE7AFFFF400000
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00000DFFFFFFFFFFFFFFFFFFFFFE2004FFFB79FFFB000000
000001DFFFFADFFFFFFFD9FFFFF37BDFFF80002FFFEC9200
0000001DFE400BFFFFFC003EFE30EFFFFF000009FFFFF500
00000001810008FFFFFA00018200EFFFFE000007FFFFF500
00000000000006FFFFF700000000EFFFFF20000BFFFFF500
00000000000003FFFFF500000000147BFFD2008FFF853000
00000000000000233320000000000001FFFFEFFFF8000000
00000000000000000000000000000003FFFFFFFFFA000000
0000000000000000000000000000000AFFFFFFFFFF100000
0000000000000000000000000000000EFFFA04FFFF600000
00000000000000000000000000000004DFD0007FF8000000
000000000000000000000000000000000610000510000000
000000000000000000000000000000000000000000000000
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}


!define FA_COGS(_alias) ENTITY(rectangle,black,cogs,_alias,FA COGS)
!define FA_COGS(_alias, _label) ENTITY(rectangle,black,cogs,_label, _alias,FA COGS)
!define FA_COGS(_alias, _label, _shape) ENTITY(_shape,black,cogs,_label, _alias,FA COGS)
!define FA_COGS(_alias, _label, _shape, _color) ENTITY(_shape,_color,cogs,_label, _alias,FA COGS)
skinparam folderBackgroundColor<<FA COGS>> White
@enduml